#04291A

Closest named color: Dark Forest Green (#002D04). oklch(25% 0.051 161.9), rgb(4, 41, 26).

Aa

White text reads best on this color (15.70:1).

About this color

#04291A is a dark, muted green. In OKLCH its lightness is 25%, its chroma 0.051 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.039 away. White text reads best on it, at 15.70:1.

Hue familyGreens
Lightnessdark (25%)
Chromamuted (0.051)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.33:1
White text15.70:1

Values

HEX#04291A
RGBrgb(4, 41, 26)
HSLhsl(156, 82%, 9%)
OKLCHoklch(25% 0.051 161.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #04291A 15.70:1 AAA Lc -105.1 Preferred for body text
Black text on #04291A 1.33:1 Fails Lc 0.0 Not readable
#04291A text on white 15.70:1 AAA Lc 102.4 Preferred for body text
#04291A text on black 1.33:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E0EEE6

    oklch(93.6% 0.018 161.1)

  3. Step 200

    200

    #C7E0D2

    oklch(88.4% 0.033 161.2)

  4. Step 300

    300

    #9FCDB5

    oklch(80.9% 0.059 162)

  5. Step 400

    400

    #65B38E

    oklch(70.6% 0.096 162)

  6. Step 500

    500

    #2FA072

    oklch(63.1% 0.122 161.8)

  7. Step 600

    600

    #00895D

    oklch(55.7% 0.122 162)

  8. Step 700

    700

    #00734D

    oklch(49.1% 0.108 161.8)

  9. Step 800

    800

    #005E3F

    oklch(42.6% 0.093 162.3)

  10. Step 900

    900

    #064E34

    oklch(37.6% 0.08 162)

  11. Step 950

    950 (this color)

    #04291A

    oklch(25% 0.051 161.9)

Export this scale for Tailwind in the Tailwind colors tool

#04291A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2825190.048
Deuteranopia (no green cones)#23221B0.046
Tritanopia (no blue cones)#0029250.020
Achromatopsia (no color)#2323230.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #04291A

    #04291A

    oklch(25% 0.051 161.9)

  • #321728

    #321728

    oklch(25% 0.051 342.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #04291A

    #04291A

    oklch(25% 0.051 161.9)

  • #18270B

    #18270B

    oklch(25.1% 0.052 132.6)

  • #002827

    #002827

    oklch(25% 0.043 192.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #04291A

    #04291A

    oklch(25% 0.051 161.9)

  • #2A1A33

    #2A1A33

    oklch(25.1% 0.051 312.6)

  • #36161B

    #36161B

    oklch(25% 0.051 11.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #04291A

    #04291A

    oklch(25% 0.051 161.9)

  • #1E1E39

    #1E1E39

    oklch(25% 0.051 282.1)

  • #36190D

    #36190D

    oklch(25.2% 0.051 42.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #04291A

    #04291A

    oklch(25% 0.051 161.9)

  • #0E2339

    #0E2339

    oklch(25.1% 0.05 251.4)

  • #321728

    #321728

    oklch(25% 0.051 342.9)

  • #301D02

    #301D02

    oklch(25% 0.05 72.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #04291A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #04291A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.