#041C64

Closest named color: Midnight Blue (#191970). oklch(27% 0.129 264.1), rgb(4, 28, 100).

Aa

White text reads best on this color (15.49:1).

About this color

#041C64 is a dark, moderately saturated blue. In OKLCH its lightness is 27%, its chroma 0.129 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Midnight Blue (#191970), ΔE 0.031 away. White text reads best on it, at 15.49:1.

Hue familyBlues
Lightnessdark (27%)
Chromamoderately saturated (0.129)
Temperaturecool
Nearest nameMidnight Blue (#191970)
Black text1.35:1
White text15.49:1

Values

HEX#041C64
RGBrgb(4, 28, 100)
HSLhsl(225, 92%, 20%)
OKLCHoklch(27% 0.129 264.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #041C64 15.49:1 AAA Lc -104.6 Preferred for body text
Black text on #041C64 1.35:1 Fails Lc 0.0 Not readable
#041C64 text on white 15.49:1 AAA Lc 101.8 Preferred for body text
#041C64 text on black 1.35:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FF

    oklch(97.2% 0.013 262.4)

  2. Step 100

    100

    #E0EAFF

    oklch(93.6% 0.03 265.3)

  3. Step 200

    200

    #C7DAFF

    oklch(88.6% 0.055 263.7)

  4. Step 300

    300

    #A1C0FF

    oklch(80.8% 0.096 264.1)

  5. Step 400

    400

    #6F9DFF

    oklch(70.7% 0.152 263.9)

  6. Step 500

    500

    #4A80FF

    oklch(63.1% 0.198 264.2)

  7. Step 600

    600

    #235FFF

    oklch(55.6% 0.245 264.1)

  8. Step 700

    700

    #0038FF

    oklch(49.1% 0.287 264)

  9. Step 800

    800

    #002CD5

    oklch(42.7% 0.252 264.1)

  10. Step 900

    900

    #032BAB

    oklch(37.7% 0.204 264)

  11. Step 950

    950 (this color)

    #041C64

    oklch(27% 0.129 264.1)

Export this scale for Tailwind in the Tailwind colors tool

#041C64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0029660.034
Deuteranopia (no green cones)#0020630.010
Tritanopia (no blue cones)#00303D0.099
Achromatopsia (no color)#2424240.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #041C64

    #041C64

    oklch(27% 0.129 264.1)

  • #332400

    #332400

    oklch(27.1% 0.056 85)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #041C64

    #041C64

    oklch(27% 0.129 264.1)

  • #002A3E

    #002A3E

    oklch(26.9% 0.057 235.2)

  • #2D0D5D

    #2D0D5D

    oklch(27% 0.129 293.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #041C64

    #041C64

    oklch(27% 0.129 264.1)

  • #3F1B00

    #3F1B00

    oklch(27% 0.068 53.5)

  • #262900

    #262900

    oklch(26.9% 0.06 113.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #041C64

    #041C64

    oklch(27% 0.129 264.1)

  • #4F0008

    #4F0008

    oklch(27% 0.109 23.9)

  • #003004

    #003004

    oklch(26.8% 0.087 144)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #041C64

    #041C64

    oklch(27% 0.129 264.1)

  • #4B002A

    #4B002A

    oklch(27% 0.111 354.1)

  • #332400

    #332400

    oklch(27.1% 0.056 85)

  • #002E24

    #002E24

    oklch(26.9% 0.051 173.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #041C64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #041C64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.