#04152C

Closest named color: Rich Black (#0D1B2A). oklch(19.6% 0.052 255.6), rgb(4, 21, 44).

Aa

White text reads best on this color (18.27:1).

About this color

#04152C is a very dark, muted blue. In OKLCH its lightness is 20%, its chroma 0.052 and its hue 256°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.028 away. White text reads best on it, at 18.27:1.

Hue familyBlues
Lightnessvery dark (20%)
Chromamuted (0.052)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.14:1
White text18.27:1

Values

HEX#04152C
RGBrgb(4, 21, 44)
HSLhsl(215, 83%, 9%)
OKLCHoklch(19.6% 0.052 255.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #04152C 18.27:1 AAA Lc -106.9 Preferred for body text
Black text on #04152C 1.14:1 Fails Lc 0.0 Not readable
#04152C text on white 18.27:1 AAA Lc 104.8 Preferred for body text
#04152C text on black 1.14:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6FB

    oklch(97.2% 0.008 253.9)

  2. Step 100

    100

    #E2EBF6

    oklch(93.7% 0.018 253.3)

  3. Step 200

    200

    #CBDBF0

    oklch(88.6% 0.034 255.2)

  4. Step 300

    300

    #A7C3E9

    oklch(80.9% 0.062 256.1)

  5. Step 400

    400

    #77A3DE

    oklch(70.7% 0.099 256)

  6. Step 500

    500

    #528BD4

    oklch(63.1% 0.126 255.4)

  7. Step 600

    600

    #3574C2

    oklch(55.7% 0.138 255.3)

  8. Step 700

    700

    #2861A7

    oklch(49.2% 0.127 255.3)

  9. Step 800

    800

    #224F87

    oklch(42.6% 0.106 255.4)

  10. Step 900

    900

    #21426C

    oklch(37.6% 0.082 255.4)

  11. Step 950

    950 (this color)

    #04152C

    oklch(19.6% 0.052 255.6)

Export this scale for Tailwind in the Tailwind colors tool

#04152C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0A172D0.012
Deuteranopia (no green cones)#04132C0.007
Tritanopia (no blue cones)#001A1E0.039
Achromatopsia (no color)#1515150.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #04152C

    #04152C

    oklch(19.6% 0.052 255.6)

  • #201200

    #201200

    oklch(19.7% 0.041 74.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #04152C

    #04152C

    oklch(19.6% 0.052 255.6)

  • #001822

    #001822

    oklch(19.5% 0.038 227.2)

  • #13112B

    #13112B

    oklch(19.6% 0.051 284.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #04152C

    #04152C

    oklch(19.6% 0.052 255.6)

  • #270C01

    #270C01

    oklch(19.6% 0.051 46.6)

  • #181600

    #181600

    oklch(19.6% 0.042 105.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #04152C

    #04152C

    oklch(19.6% 0.052 255.6)

  • #28090D

    #28090D

    oklch(19.6% 0.052 15.6)

  • #091A02

    #091A02

    oklch(19.6% 0.052 136.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #04152C

    #04152C

    oklch(19.6% 0.052 255.6)

  • #250A1A

    #250A1A

    oklch(19.7% 0.052 346.3)

  • #201200

    #201200

    oklch(19.7% 0.041 74.9)

  • #001B11

    #001B11

    oklch(19.7% 0.041 166)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #04152C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #04152C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.