#022B60

Closest named color: Marine (#042E60). oklch(29.9% 0.104 257.3), rgb(2, 43, 96).

Aa

White text reads best on this color (13.84:1).

About this color

#022B60 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.104 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.010 away. White text reads best on it, at 13.84:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.104)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.51:1
White text13.84:1

Values

HEX#022B60
RGBrgb(2, 43, 96)
HSLhsl(214, 96%, 19%)
OKLCHoklch(29.9% 0.104 257.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #022B60 13.84:1 AAA Lc -103.1 Preferred for body text
Black text on #022B60 1.51:1 Fails Lc 0.0 Not readable
#022B60 text on white 13.84:1 AAA Lc 99.9 Preferred for body text
#022B60 text on black 1.51:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DDEBFF

    oklch(93.6% 0.031 257.2)

  3. Step 200

    200

    #C2DBFF

    oklch(88.5% 0.057 257.5)

  4. Step 300

    300

    #99C3FF

    oklch(80.9% 0.097 257.3)

  5. Step 400

    400

    #5EA1FF

    oklch(70.7% 0.154 257.1)

  6. Step 500

    500

    #2885FF

    oklch(63% 0.201 257.3)

  7. Step 600

    600

    #006DE5

    oklch(55.6% 0.201 257.4)

  8. Step 700

    700

    #005BC2

    oklch(49% 0.177 257.5)

  9. Step 800

    800

    #004BA0

    oklch(42.8% 0.152 257.1)

  10. Step 900

    900

    #003E87

    oklch(37.7% 0.135 257.2)

  11. Step 950

    950 (this color)

    #022B60

    oklch(29.9% 0.104 257.3)

Export this scale for Tailwind in the Tailwind colors tool

#022B60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0531620.019
Deuteranopia (no green cones)#00295F0.007
Tritanopia (no blue cones)#0038410.077
Achromatopsia (no color)#2D2D2D0.104

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #022B60

    #022B60

    oklch(29.9% 0.104 257.3)

  • #3F2900

    #3F2900

    oklch(30% 0.063 77.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #022B60

    #022B60

    oklch(29.9% 0.104 257.3)

  • #003344

    #003344

    oklch(29.9% 0.058 227)

  • #2D215E

    #2D215E

    oklch(30% 0.104 287.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #022B60

    #022B60

    oklch(29.9% 0.104 257.3)

  • #4D1D00

    #4D1D00

    oklch(29.9% 0.082 47.2)

  • #312F00

    #312F00

    oklch(29.8% 0.064 107.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #022B60

    #022B60

    oklch(29.9% 0.104 257.3)

  • #560D19

    #560D19

    oklch(29.9% 0.104 17.8)

  • #133700

    #133700

    oklch(29.8% 0.091 137.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #022B60

    #022B60

    oklch(29.9% 0.104 257.3)

  • #500F37

    #500F37

    oklch(29.9% 0.105 347.6)

  • #3F2900

    #3F2900

    oklch(30% 0.063 77.5)

  • #003727

    #003727

    oklch(29.9% 0.061 167.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #022B60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #022B60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.