#012A12

Closest named color: Dark Forest Green (#002D04). oklch(25% 0.063 152.8), rgb(1, 42, 18).

Aa

White text reads best on this color (15.65:1).

About this color

#012A12 is a dark, muted green. In OKLCH its lightness is 25%, its chroma 0.063 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.024 away. White text reads best on it, at 15.65:1.

Hue familyGreens
Lightnessdark (25%)
Chromamuted (0.063)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.34:1
White text15.65:1

Values

HEX#012A12
RGBrgb(1, 42, 18)
HSLhsl(145, 95%, 8%)
OKLCHoklch(25% 0.063 152.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #012A12 15.65:1 AAA Lc -105.0 Preferred for body text
Black text on #012A12 1.34:1 Fails Lc 0.0 Not readable
#012A12 text on white 15.65:1 AAA Lc 102.3 Preferred for body text
#012A12 text on black 1.34:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100

    #E0EEE3

    oklch(93.6% 0.021 152.2)

  3. Step 200

    200

    #C5E2CC

    oklch(88.5% 0.043 152.7)

  4. Step 300

    300

    #9CCFAA

    oklch(80.9% 0.074 153)

  5. Step 400

    400

    #60B67C

    oklch(70.7% 0.12 152.8)

  6. Step 500

    500

    #1FA35A

    oklch(63.1% 0.154 152.9)

  7. Step 600

    600

    #008A48

    oklch(55.5% 0.143 153)

  8. Step 700

    700

    #00743B

    oklch(49% 0.127 152.7)

  9. Step 800

    800

    #005F30

    oklch(42.6% 0.109 153.1)

  10. Step 900

    900

    #005027

    oklch(37.8% 0.098 152.9)

  11. Step 950

    950 (this color)

    #012A12

    oklch(25% 0.063 152.8)

Export this scale for Tailwind in the Tailwind colors tool

#012A12 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A25100.055
Deuteranopia (no green cones)#2522140.053
Tritanopia (no blue cones)#0029240.033
Achromatopsia (no color)#2323230.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #012A12

    #012A12

    oklch(25% 0.063 152.8)

  • #33152F

    #33152F

    oklch(25.2% 0.063 332.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #012A12

    #012A12

    oklch(25% 0.063 152.8)

  • #1C2600

    #1C2600

    oklch(25% 0.061 123.2)

  • #002824

    #002824

    oklch(24.9% 0.044 184.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #012A12

    #012A12

    oklch(25% 0.063 152.8)

  • #28193A

    #28193A

    oklch(25% 0.063 303.2)

  • #39121F

    #39121F

    oklch(24.9% 0.064 2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #012A12

    #012A12

    oklch(25% 0.063 152.8)

  • #181E40

    #181E40

    oklch(25% 0.064 273.3)

  • #3B140C

    #3B140C

    oklch(25.1% 0.064 33.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #012A12

    #012A12

    oklch(25% 0.063 152.8)

  • #00243C

    #00243C

    oklch(25% 0.06 243)

  • #33152F

    #33152F

    oklch(25.2% 0.063 332.5)

  • #341A00

    #341A00

    oklch(24.9% 0.057 62.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #012A12, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #012A12 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.