#012A11

Closest named color: Dark Forest Green (#002D04). oklch(25% 0.065 151.9), rgb(1, 42, 17).

Aa

White text reads best on this color (15.66:1).

About this color

#012A11 is a dark, muted green. In OKLCH its lightness is 25%, its chroma 0.065 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.022 away. White text reads best on it, at 15.66:1.

Hue familyGreens
Lightnessdark (25%)
Chromamuted (0.065)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.34:1
White text15.66:1

Values

HEX#012A11
RGBrgb(1, 42, 17)
HSLhsl(143, 95%, 8%)
OKLCHoklch(25% 0.065 151.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #012A11 15.66:1 AAA Lc -105.0 Preferred for body text
Black text on #012A11 1.34:1 Fails Lc 0.0 Not readable
#012A11 text on white 15.66:1 AAA Lc 102.3 Preferred for body text
#012A11 text on black 1.34:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F8F2

    oklch(97.2% 0.011 149.9)

  2. Step 100

    100

    #E0EEE3

    oklch(93.6% 0.021 152.2)

  3. Step 200

    200

    #C5E2CC

    oklch(88.5% 0.043 152.7)

  4. Step 300

    300

    #9CCFA8

    oklch(80.8% 0.076 151.6)

  5. Step 400

    400

    #60B67A

    oklch(70.6% 0.122 152)

  6. Step 500

    500

    #20A357

    oklch(63.1% 0.156 151.9)

  7. Step 600

    600

    #008A45

    oklch(55.5% 0.146 152)

  8. Step 700

    700

    #007439

    oklch(49% 0.129 152)

  9. Step 800

    800

    #00602E

    oklch(42.8% 0.113 152)

  10. Step 900

    900

    #005025

    oklch(37.8% 0.1 151.8)

  11. Step 950

    950 (this color)

    #012A11

    oklch(25% 0.065 151.9)

Export this scale for Tailwind in the Tailwind colors tool

#012A11 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A250F0.055
Deuteranopia (no green cones)#2522130.053
Tritanopia (no blue cones)#0029240.035
Achromatopsia (no color)#2323230.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #012A11

    #012A11

    oklch(25% 0.065 151.9)

  • #33142F

    #33142F

    oklch(25% 0.065 332.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #012A11

    #012A11

    oklch(25% 0.065 151.9)

  • #1D2600

    #1D2600

    oklch(25.1% 0.061 122.1)

  • #002823

    #002823

    oklch(24.8% 0.044 182.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #012A11

    #012A11

    oklch(25% 0.065 151.9)

  • #28193B

    #28193B

    oklch(25.1% 0.064 302.4)

  • #39121F

    #39121F

    oklch(24.9% 0.064 2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #012A11

    #012A11

    oklch(25% 0.065 151.9)

  • #171E40

    #171E40

    oklch(24.9% 0.065 272.2)

  • #3B130C

    #3B130C

    oklch(25% 0.065 31.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #012A11

    #012A11

    oklch(25% 0.065 151.9)

  • #00243B

    #00243B

    oklch(24.9% 0.059 241.9)

  • #33142F

    #33142F

    oklch(25% 0.065 332.4)

  • #351A00

    #351A00

    oklch(25% 0.058 61.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #012A11, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #012A11 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.