#004E6F

Closest named color: Deep Sea Blue (#015482). oklch(40% 0.085 235.3), rgb(0, 78, 111).

Aa

White text reads best on this color (9.05:1).

About this color

#004E6F is a dark, moderately saturated blue. In OKLCH its lightness is 40%, its chroma 0.085 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Deep Sea Blue (#015482), ΔE 0.034 away. White text reads best on it, at 9.05:1.

Hue familyBlues
Lightnessdark (40%)
Chromamoderately saturated (0.085)
Temperaturecool
Nearest nameDeep Sea Blue (#015482)
Black text2.31:1
White text9.05:1

Values

HEX#004E6F
RGBrgb(0, 78, 111)
HSLhsl(198, 100%, 22%)
OKLCHoklch(40% 0.085 235.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #004E6F 9.05:1 AAA Lc -94.7 Preferred for body text
Black text on #004E6F 2.31:1 Fails Lc 13.7 Not readable
#004E6F text on white 9.05:1 AAA Lc 90.3 Preferred for body text
#004E6F text on black 2.31:1 Fails Lc -12.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F0F6FA

    oklch(97% 0.008 236.6)

  2. Step 100

    100

    #DFECF5

    oklch(93.6% 0.018 237.8)

  3. Step 200

    200

    #C4DDEE

    oklch(88.4% 0.036 237.6)

  4. Step 300

    300

    #99C8E5

    oklch(81% 0.064 235.7)

  5. Step 400

    400

    #5BABD7

    oklch(70.8% 0.102 234.8)

  6. Step 500

    500

    #1294CD

    oklch(63% 0.131 235.6)

  7. Step 600

    600

    #007DAE

    oklch(55.7% 0.118 234.9)

  8. Step 700

    700

    #006993

    oklch(49.2% 0.104 234.9)

  9. Step 800

    800

    #005679

    oklch(42.8% 0.09 234.7)

  10. Step 900

    900 (this color)

    #004E6F

    oklch(40% 0.085 235.3)

  11. Step 950

    950

    #032A3D

    oklch(27% 0.054 235.3)

Export this scale for Tailwind in the Tailwind colors tool

#004E6F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3E4E700.051
Deuteranopia (no green cones)#30456E0.040
Tritanopia (no blue cones)#0057590.054
Achromatopsia (no color)#4949490.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #004E6F

    #004E6F

    oklch(40% 0.085 235.3)

  • #6A3A13

    #6A3A13

    oklch(40.1% 0.085 55.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #004E6F

    #004E6F

    oklch(40% 0.085 235.3)

  • #005259

    #005259

    oklch(40% 0.068 204.8)

  • #314676

    #314676

    oklch(40.1% 0.085 265)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #004E6F

    #004E6F

    oklch(40% 0.085 235.3)

  • #6F332F

    #6F332F

    oklch(40% 0.086 25.6)

  • #5C4400

    #5C4400

    oklch(40.2% 0.082 85.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #004E6F

    #004E6F

    oklch(40% 0.085 235.3)

  • #6B324A

    #6B324A

    oklch(40.1% 0.086 355.2)

  • #464D0A

    #464D0A

    oklch(40.1% 0.086 115.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #004E6F

    #004E6F

    oklch(40% 0.085 235.3)

  • #5F3661

    #5F3661

    oklch(40.1% 0.086 325.4)

  • #6A3A13

    #6A3A13

    oklch(40.1% 0.085 55.6)

  • #265429

    #265429

    oklch(40.2% 0.086 145)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #004E6F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #004E6F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.