#003E2D

Closest named color: Evergreen (#05472A). oklch(32.3% 0.066 167.9), rgb(0, 62, 45).

Aa

White text reads best on this color (12.16:1).

About this color

#003E2D is a dark, muted green. In OKLCH its lightness is 32%, its chroma 0.066 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.034 away. White text reads best on it, at 12.16:1.

Hue familyGreens
Lightnessdark (32%)
Chromamuted (0.066)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.72:1
White text12.16:1

Values

HEX#003E2D
RGBrgb(0, 62, 45)
HSLhsl(164, 100%, 12%)
OKLCHoklch(32.3% 0.066 167.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #003E2D 12.16:1 AAA Lc -100.9 Preferred for body text
Black text on #003E2D 1.72:1 Fails Lc 0.0 Not readable
#003E2D text on white 12.16:1 AAA Lc 97.3 Preferred for body text
#003E2D text on black 1.72:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF8F4

    oklch(97.1% 0.011 167.8)

  2. Step 100

    100

    #DCEFE7

    oklch(93.6% 0.023 168.7)

  3. Step 200

    200

    #BFE3D4

    oklch(88.6% 0.043 168.2)

  4. Step 300

    300

    #8ED1B7

    oklch(80.8% 0.078 168.2)

  5. Step 400

    400

    #3CB991

    oklch(70.7% 0.125 167.6)

  6. Step 500

    500

    #00A17A

    oklch(63% 0.128 168)

  7. Step 600

    600

    #008866

    oklch(55.6% 0.113 167.6)

  8. Step 700

    700

    #007256

    oklch(49% 0.099 168.4)

  9. Step 800

    800

    #005E46

    oklch(42.8% 0.087 168)

  10. Step 900

    900

    #004E3A

    oklch(37.7% 0.076 168.5)

  11. Step 950

    950 (this color)

    #003E2D

    oklch(32.3% 0.066 167.9)

Export this scale for Tailwind in the Tailwind colors tool

#003E2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3C392C0.065
Deuteranopia (no green cones)#35332E0.064
Tritanopia (no blue cones)#003E390.021
Achromatopsia (no color)#3636360.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #003E2D

    #003E2D

    oklch(32.3% 0.066 167.9)

  • #4B253A

    #4B253A

    oklch(32.3% 0.064 347)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #003E2D

    #003E2D

    oklch(32.3% 0.066 167.9)

  • #223B19

    #223B19

    oklch(32.2% 0.065 138)

  • #003C3E

    #003C3E

    oklch(32.3% 0.055 198.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #003E2D

    #003E2D

    oklch(32.3% 0.066 167.9)

  • #412849

    #412849

    oklch(32.2% 0.065 317.7)

  • #502427

    #502427

    oklch(32.3% 0.066 17.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #003E2D

    #003E2D

    oklch(32.3% 0.066 167.9)

  • #322D53

    #322D53

    oklch(32.2% 0.066 288.1)

  • #4E2813

    #4E2813

    oklch(32.3% 0.065 48)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #003E2D

    #003E2D

    oklch(32.3% 0.066 167.9)

  • #1D3455

    #1D3455

    oklch(32.4% 0.066 257.5)

  • #4B253A

    #4B253A

    oklch(32.3% 0.064 347)

  • #462F02

    #462F02

    oklch(32.4% 0.066 78.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #003E2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #003E2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.