#002F60

Closest named color: Marine (#042E60). oklch(30.8% 0.099 254.3), rgb(0, 47, 96).

Aa

White text reads best on this color (13.32:1).

About this color

#002F60 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.099 and its hue 254°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.003 away. White text reads best on it, at 13.32:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.099)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.57:1
White text13.32:1

Values

HEX#002F60
RGBrgb(0, 47, 96)
HSLhsl(211, 100%, 19%)
OKLCHoklch(30.8% 0.099 254.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #002F60 13.32:1 AAA Lc -102.5 Preferred for body text
Black text on #002F60 1.57:1 Fails Lc 0.0 Not readable
#002F60 text on white 13.32:1 AAA Lc 99.2 Preferred for body text
#002F60 text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #EFF6FF

    oklch(97% 0.014 254.6)

  2. Step 100

    100

    #DCEBFF

    oklch(93.5% 0.032 255.6)

  3. Step 200

    200

    #C0DCFF

    oklch(88.5% 0.057 254.1)

  4. Step 300

    300

    #95C4FF

    oklch(80.9% 0.098 254.5)

  5. Step 400

    400

    #55A3FF

    oklch(70.8% 0.156 254)

  6. Step 500

    500

    #0287FF

    oklch(63% 0.203 254.4)

  7. Step 600

    600

    #0072D8

    oklch(55.7% 0.178 254.2)

  8. Step 700

    700

    #005FB7

    oklch(49.1% 0.158 254.4)

  9. Step 800

    800

    #004E97

    oklch(42.8% 0.136 254.1)

  10. Step 900

    900

    #00407F

    oklch(37.6% 0.121 254.4)

  11. Step 950

    950 (this color)

    #002F60

    oklch(30.8% 0.099 254.3)

Export this scale for Tailwind in the Tailwind colors tool

#002F60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1234620.022
Deuteranopia (no green cones)#002B5F0.012
Tritanopia (no blue cones)#003B420.074
Achromatopsia (no color)#2F2F2F0.099

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #002F60

    #002F60

    oklch(30.8% 0.099 254.3)

  • #432A00

    #432A00

    oklch(30.8% 0.065 74.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #002F60

    #002F60

    oklch(30.8% 0.099 254.3)

  • #003646

    #003646

    oklch(30.9% 0.058 224.4)

  • #2C255F

    #2C255F

    oklch(30.8% 0.099 284.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #002F60

    #002F60

    oklch(30.8% 0.099 254.3)

  • #531D00

    #531D00

    oklch(31% 0.089 44.5)

  • #353100

    #353100

    oklch(30.8% 0.065 104.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #002F60

    #002F60

    oklch(30.8% 0.099 254.3)

  • #571320

    #571320

    oklch(30.9% 0.099 14.3)

  • #1B3900

    #1B3900

    oklch(30.9% 0.089 134.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #002F60

    #002F60

    oklch(30.8% 0.099 254.3)

  • #50153C

    #50153C

    oklch(30.8% 0.1 344)

  • #432A00

    #432A00

    oklch(30.8% 0.065 74.3)

  • #003A27

    #003A27

    oklch(30.9% 0.066 164.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #002F60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #002F60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.