#00291D

Closest named color: Dark Forest Green (#002D04). oklch(25% 0.05 168.4), rgb(0, 41, 29).

Aa

White text reads best on this color (15.73:1).

About this color

#00291D is a very dark, muted green. In OKLCH its lightness is 25%, its chroma 0.050 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.043 away. White text reads best on it, at 15.73:1.

Hue familyGreens
Lightnessvery dark (25%)
Chromamuted (0.050)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.33:1
White text15.73:1

Values

HEX#00291D
RGBrgb(0, 41, 29)
HSLhsl(162, 100%, 8%)
OKLCHoklch(25% 0.05 168.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #00291D 15.73:1 AAA Lc -105.1 Preferred for body text
Black text on #00291D 1.33:1 Fails Lc 0.0 Not readable
#00291D text on white 15.73:1 AAA Lc 102.4 Preferred for body text
#00291D text on black 1.33:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #DFEEE8

    oklch(93.6% 0.018 170.1)

  3. Step 200

    200

    #C5E1D5

    oklch(88.6% 0.034 167.9)

  4. Step 300

    300

    #9BCEBA

    oklch(81% 0.06 168.7)

  5. Step 400

    400

    #5EB496

    oklch(70.7% 0.096 168.6)

  6. Step 500

    500

    #1AA17C

    oklch(63.2% 0.122 168.3)

  7. Step 600

    600

    #008867

    oklch(55.7% 0.112 168.2)

  8. Step 700

    700

    #007256

    oklch(49% 0.099 168.4)

  9. Step 800

    800

    #005E46

    oklch(42.8% 0.087 168)

  10. Step 900

    900

    #004E3A

    oklch(37.7% 0.076 168.5)

  11. Step 950

    950 (this color)

    #00291D

    oklch(25% 0.05 168.4)

Export this scale for Tailwind in the Tailwind colors tool

#00291D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#28251C0.051
Deuteranopia (no green cones)#22211E0.049
Tritanopia (no blue cones)#0029260.017
Achromatopsia (no color)#2323230.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #00291D

    #00291D

    oklch(25% 0.05 168.4)

  • #331726

    #331726

    oklch(25.1% 0.05 348)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #00291D

    #00291D

    oklch(25% 0.05 168.4)

  • #15270E

    #15270E

    oklch(25% 0.05 137.6)

  • #002829

    #002829

    oklch(25.1% 0.043 197.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #00291D

    #00291D

    oklch(25% 0.05 168.4)

  • #2C1931

    #2C1931

    oklch(25% 0.051 319.1)

  • #361718

    #361718

    oklch(25.1% 0.05 19.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #00291D

    #00291D

    oklch(25% 0.05 168.4)

  • #211D38

    #211D38

    oklch(25% 0.05 289)

  • #35190A

    #35190A

    oklch(25% 0.051 47.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #00291D

    #00291D

    oklch(25% 0.05 168.4)

  • #122239

    #122239

    oklch(25.1% 0.049 257.5)

  • #331726

    #331726

    oklch(25.1% 0.05 348)

  • #2E1E01

    #2E1E01

    oklch(24.9% 0.05 79.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #00291D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #00291D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.