#002250

Closest named color: Marine (#042E60). oklch(26.1% 0.093 257.1), rgb(0, 34, 80).

Aa

White text reads best on this color (15.61:1).

About this color

#002250 is a dark, moderately saturated blue. In OKLCH its lightness is 26%, its chroma 0.093 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.046 away. White text reads best on it, at 15.61:1.

Hue familyBlues
Lightnessdark (26%)
Chromamoderately saturated (0.093)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.34:1
White text15.61:1

Values

HEX#002250
RGBrgb(0, 34, 80)
HSLhsl(215, 100%, 16%)
OKLCHoklch(26.1% 0.093 257.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #002250 15.61:1 AAA Lc -104.9 Preferred for body text
Black text on #002250 1.34:1 Fails Lc 0.0 Not readable
#002250 text on white 15.61:1 AAA Lc 102.1 Preferred for body text
#002250 text on black 1.34:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DDEBFF

    oklch(93.6% 0.031 257.2)

  3. Step 200

    200

    #C2DBFF

    oklch(88.5% 0.057 257.5)

  4. Step 300

    300

    #99C3FF

    oklch(80.9% 0.097 257.3)

  5. Step 400

    400

    #5EA1FF

    oklch(70.7% 0.154 257.1)

  6. Step 500

    500

    #2785FF

    oklch(63% 0.201 257.2)

  7. Step 600

    600

    #006DE4

    oklch(55.5% 0.199 257.3)

  8. Step 700

    700

    #005CC1

    oklch(49.2% 0.175 257.1)

  9. Step 800

    800

    #004BA0

    oklch(42.8% 0.152 257.1)

  10. Step 900

    900

    #003E87

    oklch(37.7% 0.135 257.2)

  11. Step 950

    950 (this color)

    #002250

    oklch(26.1% 0.093 257.1)

Export this scale for Tailwind in the Tailwind colors tool

#002250 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0127520.016
Deuteranopia (no green cones)#00204F0.006
Tritanopia (no blue cones)#002D350.069
Achromatopsia (no color)#2424240.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #002250

    #002250

    oklch(26.1% 0.093 257.1)

  • #332000

    #332000

    oklch(26.1% 0.055 76.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #002250

    #002250

    oklch(26.1% 0.093 257.1)

  • #002937

    #002937

    oklch(26.2% 0.05 226.3)

  • #23194E

    #23194E

    oklch(26.1% 0.093 286.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #002250

    #002250

    oklch(26.1% 0.093 257.1)

  • #3F1600

    #3F1600

    oklch(26.1% 0.072 46.7)

  • #282600

    #282600

    oklch(26.2% 0.056 106.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #002250

    #002250

    oklch(26.1% 0.093 257.1)

  • #470713

    #470713

    oklch(26% 0.093 17)

  • #0E2C00

    #0E2C00

    oklch(26% 0.079 137.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #002250

    #002250

    oklch(26.1% 0.093 257.1)

  • #420A2D

    #420A2D

    oklch(26.2% 0.093 347.2)

  • #332000

    #332000

    oklch(26.1% 0.055 76.6)

  • #002C1F

    #002C1F

    oklch(26% 0.053 167.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #002250, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #002250 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.