#00050F

Closest named color: Almost Black (#070D0D). oklch(11.3% 0.031 248.9), rgb(0, 5, 15).

Aa

White text reads best on this color (20.41:1).

About this color

#00050F is a very dark, muted blue. In OKLCH its lightness is 11%, its chroma 0.031 and its hue 249°. Its hue sits on the cool side of the wheel. The nearest named color is Almost Black (#070D0D), ΔE 0.048 away. White text reads best on it, at 20.41:1.

Hue familyBlues
Lightnessvery dark (11%)
Chromamuted (0.031)
Temperaturecool
Nearest nameAlmost Black (#070D0D)
Black text1.02:1
White text20.41:1

Values

HEX#00050F
RGBrgb(0, 5, 15)
HSLhsl(220, 100%, 3%)
OKLCHoklch(11.3% 0.031 248.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #00050F 20.41:1 AAA Lc -107.8 Preferred for body text
Black text on #00050F 1.02:1 Fails Lc 0.0 Not readable
#00050F text on white 20.41:1 AAA Lc 106.0 Preferred for body text
#00050F text on black 1.02:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F9

    oklch(97.2% 0.005 247.9)

  2. Step 100

    100

    #E5EBF1

    oklch(93.7% 0.01 247.9)

  3. Step 200

    200

    #CFDBE6

    oklch(88.6% 0.02 245.7)

  4. Step 300

    300

    #AFC3D8

    oklch(80.9% 0.037 249.6)

  5. Step 400

    400

    #84A4C4

    oklch(70.6% 0.059 248.7)

  6. Step 500

    500

    #658DB5

    oklch(63% 0.075 249.1)

  7. Step 600

    600

    #4C77A1

    oklch(55.6% 0.081 248.9)

  8. Step 700

    700

    #3D648A

    oklch(49.1% 0.076 249)

  9. Step 800

    800

    #335270

    oklch(42.8% 0.062 248.7)

  10. Step 900

    900

    #2D445B

    oklch(37.8% 0.049 249.2)

  11. Step 950

    950 (this color)

    #00050F

    oklch(11.3% 0.031 248.9)

Export this scale for Tailwind in the Tailwind colors tool

#00050F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#02050F0.009
Deuteranopia (no green cones)#01040F0.007
Tritanopia (no blue cones)#0007080.023
Achromatopsia (no color)#0505050.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #00050F

    #00050F

    oklch(11.3% 0.031 248.9)

  • #0A0300

    #0A0300

    oklch(11.1% 0.025 62.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #00050F

    #00050F

    oklch(11.3% 0.031 248.9)

  • #000609

    #000609

    oklch(11.3% 0.02 218.8)

  • #03040F

    #03040F

    oklch(11.4% 0.029 274.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #00050F

    #00050F

    oklch(11.3% 0.031 248.9)

  • #0D0200

    #0D0200

    oklch(11.2% 0.032 45.5)

  • #060500

    #060500

    oklch(11.3% 0.024 103.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #00050F

    #00050F

    oklch(11.3% 0.031 248.9)

  • #0D0203

    #0D0203

    oklch(11.4% 0.028 13.4)

  • #030600

    #030600

    oklch(11.2% 0.029 126.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #00050F

    #00050F

    oklch(11.3% 0.031 248.9)

  • #0B0208

    #0B0208

    oklch(11.4% 0.03 337.8)

  • #0A0300

    #0A0300

    oklch(11.1% 0.025 62.5)

  • #000703

    #000703

    oklch(11.4% 0.025 161.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #00050F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #00050F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.